KINGDOM 1657

FAQ

Quick answers

Kingdom rules, NAP, events, transfers, and alliance basics.

Law

Kingdom Rules

What are the core kingdom rules?+

Respect NAP zones, follow KvK orders, no unauthorized wars inside 1657, keep Discord civil, and report issues to leadership before drama spreads.

Are farms protected?+

Farm accounts under registered kingdom alliances follow the same NAP framework. Confirm farm tags with your R4/R5.

Peace

NAP Information

What is NAP in 1657?+

NAP (Non-Aggression Pact) covers designated zones and allied tags. Breaking NAP can mean kingdom-level consequences. Always check the latest Discord pin.

Can I gather in NAP territory?+

Yes within posted rules. Fighting or city hits in NAP zones without approval is forbidden.

Clock

Event Times

When are major events?+

See Alliances → Event Schedule for the live list. Critical KvK windows are announced in Discord with multiple reminders.

What timezone do you use?+

Leadership posts in UTC and often mirrors local-friendly times. Convert with the times listed on each event.

Arrival

Transfer FAQs

How do I transfer into 1657?+

Contact recruitment, share your gov profile, receive an alliance match, then transfer in the approved window. Full steps are on the Recruitment page.

Do you accept low / mid power?+

Yes — placement depends on activity and fit. Sister alliances often welcome growth accounts.

Home

Alliance FAQs

SOL or LUN — how do I choose?+

Recruitment recommends based on your schedule, language, and war style. Both are core 1657 homes.

Can I move between alliances later?+

Yes with leadership approval. Transfers inside the kingdom are coordinated so war readiness stays intact.

Stars

General Info

Is Discord required?+

Yes. Kingdom operations live on Discord. Silent fighters miss the moonrise orders.

Who updates this website?+

Kingdom admins via the Supabase-backed CMS. Spot outdated info? Ping leadership on Discord.